


I want this Behemoth to blow my mind when Phaelanx didn't. We already have two bug Behemoths with scythes for hands so I feel kinda tired of that concept being reused. From the comments I see people speculate about a cricket/praying mantis and honestly, I hope that's not it. No name yet so it's still obscured and the image isn't telling me much (darn for your cropping skills). Really curious what creature that could be based off from and what element. Maybe to replace the Nevermore Shrowd, or a new Dark Harvest Event Mission? Or maybe Bloodshot Shrowd is exclusive to the Dark Harvest Festivities. Interesting concept in itself, but they both are already a nuisance in Escas (especially Hescas and particularly Rezakiri) so I can't imagine how much of a bother the Dire versions would be in said content. I could never fathom the idea of end-game Behemoths like Shrowd and Rezakiri to get their Dire versions, but I guess that's different now with HG where Shrowd/Rezakiri might not be seen as end-game Behemoths any longer. I'm surprised to see Shrowd is gonna have his own Dire version. I only know of the alternative "Frost Wülf" from Linnea's people (unless that name is gonna be used for him). I'm also curious about what his new name would be. I hope this also means fixing his AI and all bugs revolving around it so that he won't just run around and throwing the game. Ramsgiving is nice but personally I'm not much hyped over it, unless you have something extra fun for it.ĭeepfrost Embermane Refresh sounds great! He deserves to be his own Behemoth rather than a weird "Frost Embermane". I'm so afraid you'd make them not fun to use anymore. I'm most concerned about the Chain Blades Refresh because they're my babies, my most favorite and most fun weapons to use. Cell Reclassification I'm a bit concerned about because we already had to remodel all our builds once when Omnicells were implemented, now we're supposed to do it again in such short amount of time? It would've been smoother if Cell Reclassification and Omnicells were launched at the same time, but oh well. Pre-Dark Harvest Festivities is shown to be on Oct 14th, but didn't you announce it to start on Oct 1st? XP banking and Seasonal Challenges are two things I also look forward to as they would be quite useful.


“We're trying to really lean in on people having different builds that sort of help the team,” Day explained.I'm excited about Dark Harvest stuff, those are usually the coolest things of the year. The Cell’s effect in question would reduce the effect of basic healing flasks, but would increase Pylon radius. “We did a lot of internal playtesting with teams and we've even got a new Cell type that's very much aligned towards a support-y but difficult, interesting play-style,” Day said. “Bring your ‘A’ game, get your consumables, change your loadouts to accommodate for the fight because it’s going to be serious business.”ĭay also suggested to coordinate with your crew to decide who’s dropping Pylons and who’s wearing Medic, and that these Trials are in-part made to encourage players to use Cells that otherwise don’t get a lot of love - like the aforementioned Medic, or Fireproof, Shockproof, or whatever the case is with the upcoming threat. “The Dauntless difficulty is meant to be sort of the new pinnacle of most challenging content in the game,” Day said.
